My work channels personal and social dilemmas into biographical and fictional narratives. The
figures and scenarios in my work are invented and constructed with an awareness of digital
aesthetics. The space is constantly oscillating between the virtual and the physical world, alluding
to the struggles we face when trying to form an understanding of reality while moving from one
space to the other. Humor and horror are interwoven within the narratives; the same characters,
actions, and situations that amuse us also distress us. The overall psychological mood in the work
suggests that unexpected danger may strike at any moment in an environment that is not as safe
as it appeared.
Blending reality and imagination, my work originates from digital and traditional drawings. The
imagery often evolves during the creative process. It is partly deformed, exaggerated, reduced,
erased, and distorted without losing reference to the collage approach and the digital tools
involved in its preparatory stages. I use an iconography that is largely based on the visual
strategies found in animations and video games, such as saturated colors, symbols, texts,
layering, disconcerting viewpoints, narratives within narratives, and the dry-brush painting
technique that allows for a sense of motion. I carefully consider the flexibility and homogeneity
of the medium I use, and I challenge myself to manipulate it and apply it in experimental ways.
Along with my primary media, I often employ a range of materials such as fabrics, paper, glitter,
and rhinestones that generate a rich tactile surface and induce us to consider the physicality of
the work.
My practice is dependent on and fueled by long periods of constant drawing. My new bodies of
work always emerge from hundreds of drawings that I make with the aim of clarifying my
thoughts and generating ideas. For me drawing is a free, direct, fast, intense, and rudimentary
practice that allows me to get to something new.